-----------------------------------
-- Area: Port Bastok
-- NPC: Yazan
-- Starts Quests: Bite the Dust (100%)
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
------------------------------------

require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/zones/Port_Bastok/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)

	BiteDust = player:getQuestStatus(BASTOK,BITE_THE_DUST);

	if(BiteDust ~= QUEST_AVAILABLE and trade:hasItemQty(1015,1) and trade:getItemCount() == 1) then
		player:tradeComplete();
		player:startEvent(0x00c1);
	end
	
end; 

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)

	BiteDust = player:getQuestStatus(BASTOK,BITE_THE_DUST);

	if(BiteDust == QUEST_AVAILABLE) then
		player:startEvent(0x00bf);
	elseif(BiteDust == QUEST_ACCEPTED) then
		player:startEvent(0x00c0);
	else
		player:startEvent(0x00be);
	end

end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID2: %u",csid);
--printf("RESULT2: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);

	if(csid == 0x00bf) then
		player:addQuest(BASTOK,BITE_THE_DUST);
	elseif(csid == 0x00c1) then
		if(player:getQuestStatus(BASTOK,BITE_THE_DUST) == QUEST_ACCEPTED) then
			player:addTitle(SAND_BLASTER)
			player:addFame(BASTOK,BAS_FAME*120);
			player:completeQuest(BASTOK,BITE_THE_DUST);
		else
			player:addFame(BASTOK,BAS_FAME*80);
		end
		
		player:addGil(GIL_RATE*350);
		player:messageSpecial(GIL_OBTAINED,GIL_RATE*350);
	end
	
end;